![]() Fixed the end date of the campaign to be the 31st December (david_k_helm). You will control the armies, research, production and diplomatic policy of either the Union or the Confederacy during a time of innovation and dramatic battles. The Strategy Guides have been updated (see DE 625) to correctly reflect the benefits of keeping German units in the east once the Ukraine has been formed, and also of the risk of not having them there. For the first time in the series’ history, Strategic Command will be taking you to the 19th century battlefields of the American Civil War. Pop Up script #NAME= Strategic Advice To The Central Powers (6) - Keeping Four German units near Warsaw amended and duplicated so it provides a message and shows a blue icon when hovering over Warsaw when the condition is met, as well as a message and red icon when it isn't. Corrected the Mobilization_2 script #NAME= Ukraine->Central Powers (to offset the script below), to only require 4 German units, and have added a mention of this to the Strategy Guides (Bavre). National Morale scripts penalizing Germany and Austria-Hungary are now linked to dummy DE 8 rather than DE 28 (ThisEndUp Bavre).ġ914 Call to Arms 1914 Triple Alliance 1917 Fate of Nations Frozen weather zone data for Sea Effects can now be amended (no longer locked in) for Winter and Late Winter settings. Removed the GDI+ installed check at runtime. Fixed an issue where a SURRENDER_2 event would incorrectly remove a friendly unit relative to the event recipient ID when located in the capital (petedalby). Fixed an issue where renaming your HQ in the PURCHASE screen would not remove the originally named HQ from the list (ArcturusRising). Fixed an issue where active convoy calculations were performed prior to resource strength calculations, which could incorrectly result in some convoys showing as invalid, due to a weakened port, prior to the final resource strength updates (Mithilotter). reflecting its possibly new and/or different resource organizational supply strength status (Bavre). 1 Since the premiere of Strategic Command: European Theater in 2002, five titles and two expansion packs were released, with the fifth game, The Great War, debuting in 2011. ![]() Fixed an issue where a recently formed neutral minor nation, retained its previous resource strength settings without a proper reset, e.g. Strategic Command is a series of computer video games developed by Fury Software and, and published by Excalibur Publishing. A new patch is now available for Strategic Command: World War I.
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